Game guide · 20ZL
Declaration Practice: a guide for your next round
Begin with the objective. Check whether a complete 13-card hand can satisfy every declaration requirement. Check the relevant controls before continuing. Take a moment to read the table. Start a 10-question session. Read the visible rule label and wild rank, if shown. Check the relevant controls before continuing.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Give this approach a try
Begin with the objective. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. The same rule applies on a phone and on a computer.
The goal to keep in mind
Check whether a complete 13-card hand can satisfy every declaration requirement. The same rule applies on a phone and on a computer. Take a moment to read the table.
Making your moves
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Choosing and moving on screen
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. The same rule applies on a phone and on a computer. For a calm first round, focus on one decision.
An example to follow
Example hand: 3♥ 4♥ Joker 5♥ 4♣ 5♦ 9♥ 5♥ 9♠ 5♣ 9♣ 5♣ 5♠. Wild rank 4. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Take the next action only when the current step is clear.
Pay attention to this rule
Work at your own pace. Do not judge only the best three cards; every remaining card matters. The same rule applies on a phone and on a computer.
More answers before you play
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Use the rule sheet as a reference. Use another round to revisit a decision.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. A clear plan starts with the current position. The same rule applies on a phone and on a computer.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. For a calm first round, focus on one decision. Use another round to revisit a decision.